January 2010
4 posts
On the iPad…
From Arthur C Clarke* ‘s 3001 The Final Odyssey Poole had been surprised - and a little shocked - to discover that the crew’s knowledge of Goliath’s systems was very superficial. Often he had asked questions which should have been easily answered, only to be referred to the ship’s own memory banks. After a while, however, he realised that the sort of in-depth training...
Jan 29th
Great expectations
1. Single Sign-on No idea if Open ID will be it, hope so, but it’s more and more tipping toward Facebook will be our default ID supplier. Which is not good, see 4. I like Mozilla’s idea of letting the browser being the propietor of your identity. It being a Mozilla idea usually means one of two things: great or dumb-by-committee 2. The fall of Flash HTML5 and the rise of...
Jan 26th
“Si jeunesse savait, si vieillesse pouvait.”
– Henri Estienne
Jan 26th
1 note
10 Rules of Good Design by Dieter Rams
Good design should be innovative Good design should make a product useful Good design is aesthetic design Good design will make a product understandable Good design is honest Good design is unobtrusive Good design is long lived Good design is consistent in every details Good design should be environmentally friendly Good design is as little design as possible
Jan 7th